Every type of nullping & handshake & ping attacks.QuietException (unexpected packet received during login process).BadPacketException (bad packet id, packet id outside of range).I have never met a guy that could crash or lag any of my minecraft server and I have 4 of them for about year. (Every bot is disconnected in 30s if he does not pass tests). Of course that "captcha thing" happens in our fake-server which is based cached-system which makes it powerfully optimized, efficient and can keep THOUSANDS of bots. Player has to pass a few "login checks" and if we detect an attack, then he has to pass "falling & captcha test" which is 99% impossible for bots. Our AntiBot blocks every type of bot attacks.
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